whyarewehere: (Default)
[personal profile] whyarewehere
[ The post drifts up onto the comms one evening, just a simple line of text to ask a simple question:]

guys, how do aliens know when other aliens are hot?
relativityspeaking: (Confident)
[personal profile] relativityspeaking
Listen up, Legion. Unfortunately, our little vacation from catastrophe is apparently over. (Surprise surprise.)

The Legion outpost around Phelolu just registered a new incursion through the rift, made up of several groups of people, all of them apparently armed with different colored power rings, not unlike the one that used to be wielded by your fellow Legionnaire, Hal Jordan, and not unlike the ones wielded by the various Lanterns of ancient galactic history.

The outpost was attacked by yellow and red ringwielders, but was successfully defended by ringwielders with pink, purple, blue, and green rings.

The outpost staff sent us the footage they captured.

[Footage briefly plays, showing the view outside the outpost of several groups of Lanterns fighting each other, glowing in various colors. The ones bearing yellow and red rings look terrible and sinister. Some of them look like they're mostly made up of claws and fangs, and the reds spew flaming blood at their enemies, burning some of them alive.]

[The violets are beautiful as they fly around with their crystalline powers -- and er, slightly scantily clad. The indigo tribesman are few but an impressive force on the battlefield, redirecting ring energy with their staffs. The greens and blues seem to work together very well -- green constructs bolstered by blue energy -- as if the blues were made to support the greens. After a successful defense is mounted for the Legion outpost and the red and yellow lanterns are dealt considerable damage, with many of them successfully captured, first the yellows retreat with stargates and then the reds.]

After the yellow and red Lanterns retreated to locations unknown, the contingents of pink, purple, blue, and green Lanterns contacted the outpost and were diverted to Legion World, where their situation was explained to them. Between Brainy's scans and their own words, we've determined that they're from the 21st century, in a slightly alternate universe, rather than our universe's own past. (And also an alternate to your universe, Jordan).

There are rumors that the Lanterns all retreated to the edge of the universe back in ancient times, and we believe that the reds and yellows may have left to seek out any of their counterparts that exist in this universe in the 31st century. If they find them -- and the location of the power batteries that would let them link up and recharge their rings -- we could be looking at a renewal of the ancient war they all used to fight.

The other contingents of Lanterns are allied together and asking for the Legion's help in stopping the reds and yellows. The greens think they already have a lead on where the ancient Green Lanterns settled in our universe. They think it might be on the remains of a once living planet called Mogo, who was a Green Lantern, and think they know where to find him. The pinks can apparently detect something similar and think they can find the power source that the pinks of this universe used to use in ancient times.

I'm going to be leading a team to go with them, as an escort and to help mount an offense against the reds and yellows before they return to wreak havoc in civilized space. The Lanterns we'll be working with aren't familiar with this century or any of its politics, and they're also even unfamiliar with some of its species since they didn't exist until certain worlds were colonized.

The team I bring has to be prepared to wield any rings we might be able to get our hands on. After seeing the power profiles they were able to give us, we're going to need all the firepower we can get. Our own powers might not cut it.

Questions, concerns, protests, or letters of resignation because an ancient space war is restarting and who needs that nass -- go.
dupaindots: (marinette - 1)
[personal profile] dupaindots
[Marinette is beyond flustered right now. How could they say all those things? That was supposed to be the news! The news was supposed to tell the truth!]

[Now she needs to run damage control because what if Adrien thinks she isn't single?]

I'm not dating Thad! Not that there's anything wrong with you, Thad, but we're not dating, I don't know why they'd think we were dating, we were just standing. Standing near each other. Friends stand near each other and I was just trying to be friends! How could they get a love triangle out of standing?

And I don't have any experience as a superhero! They were just assuming way, way too much. My powers just make me very acrobatic, and they're easy to use, and they really just need to learn how to fact-check because most of their facts? Were not checked.

Not checked! No checking! Of facts!

How can they get away with that? That was supposed to the news, the news is supposed to tell the truth! They had no journalistic integrity at at all! None! None!
legionnpcs: (legion - Karate Kid)
[personal profile] legionnpcs
[The video opens on Karate Kid in an area of the ship that seems just as damaged as everywhere else. Behind him panels are sparking. Despite the chaos, he seems perfectly calm, but that's no surprise when he's largely unruffled by everything.]

One of the support staff discovered something that may be of use to us. The people that are possessed -- it's possible to free them with a source of bright light. It has to be shined in their eyes or a similar sight organ.

[He carefully sneaks up a hallway and up to one of the possessed, a purple woman who is working on sabotaging a console. The possessed staff member looks up at him with four eyes that temporarily flash black -- and then screeches as he shines a bright flashlight in her eyes.]

[A black shape, a being made of shadow, suddenly rips away from her body, its edges going fuzzier and more indistinct the longer it's out of her body. Then, it starts to crawl away, flying away through the air by stretching itself out in little leaps.]

Are you all right?

[The woman looks confused but fine. "What? Where am I? What's going on? How did I get here?"]

You're going to be fine. There were entities on board that were possessing people but so far anyone who's been freed seems to have not suffered any injury. Can you get to Medbay on your own?

[The woman nods and Karate Kid helps her to her feet so she can start walking, then turns the camera back on his face.]

The question remains: how do we trap them and get them off the ship? It's possible to free the infested but we still have to prevent them from possessing others and find a way to relocate them.

Killing them may be out of the question. Everyone I've spoken to that's seen them says that when they do speak they seem somewhat intelligent -- if confused. They seem to be in a panic rather than hostile.

[ooc: This post can be used for the characters to figure out solutions to get the creatures safely off the ship. The mods are open to many possible solutions.]
legionnpcs: (legion - Ferro)
[personal profile] legionnpcs
[The first sign of catastrophe is the entire ship lurching. Legion World is huge so for the whole ship to lurch, that suggests that there's something seriously wrong. Klaxons start blaring and red and blue lights start flashing. Support start start running through the hallways to deal with system malfunctions.]

[Ferro is a people person. He's friendly with most of the staff because he's friendly with everyone. So he notices when one of them doesn't act the way he normally does, carrying himself strangely. He notices something is wrong even more when the man doesn't acknowledge him when he asks if he knows what's wrong and if he needs help with anything in this area of Legion World. So when he sees that staff worker slinking around a corner, walking strange, he follows, takes out his omnicom, and starts whispering into it.]

Uh, guys? Something weird is going on. I know you all felt the ship shake, too. And...some people are acting weird.

[He points his omnicom to show them the technician, who's working on a panel and muttering to himself.]

Cold. Dark. Bring the dark. Bring the dark. Cold.

[A whisper.] I think he might be sabotaging something. [He steps forward, trying to reason with him first.]

Jerem! Jerem, what are you doing? Why are you talking like that?

[The man's eyes go wide and for a moment they see a flash of darkness in them.]

No. More. Poison.

[Andrew gasps but tries to keep his voice calm.]

Jerem...Jerem...you should come with me. To Medbay. You're not acting like yourself.

[The man grabs onto a metal bar to brace himself and flips a switch in the panel. Then there's a malfunction in one of the gravity shields and the hull of the room suddenly breaks, and air starts escaping, causing Ferro to lose his grip on his omnicom. As it flips end over end, they're treated to a blurred view of Ferro flying out into the void. Then the omnicom hits some debris and the transmission goes black.]

[Only about a minute or so later, Ferro appears again, looking shaken. He's in one of the hallways of Legion World and an airlock is visible behind him. He's clearly using one of the hall comm units rather than his omnicom this time and his body is covered in frost and condensation.]

I'm okay! I just flew back in through one of the airlocks. It's a good thing I don't need to breathe. I think Jerem managed to hold on until the backup hull shielding went into place because I didn't see him outside.

Guys, I think he was possessed or something! And I think the ship shaking is things breaking because he's sabotaging them -- and he might not be the only one. We don't know if this is affecting more people!

[In the video, and around all of them in person, Legion World shudders again. The lights where Ferro is go out and the dim red emergency lights replace them.]

[ooc: This comm post can be used throughout the plot for the groups to communicate as they figure things out about the Lux and how to fight them and periodically communicate with each other. The logs for the plot will be in the log comm. Eventually when they come up with a plan to end all this in this post, one of the Legionnaire npcs will do a new post that lays out the complete plan.]

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